C++ fun programming for primary school students Teaching materials with appropriate difficulty, easy to learn and easy to teach are an important part of primary school informatics teaching. Select more than 80 examples close to the learning and life of primary school students, combine the cognitive laws of primary school students, stimulate children's interest, focus on procedures, and appropriately weaken grammar. Use flowcharts to clarify ideas and provide a variety of algorithms to draw inferences from one example, so that primary school students can learn to use computational thinking to solve problems in the process of learning C++ language programming. Gradually and layer by layer, each knowledge point is presented in turn, in simple terms, so that students can experience the fun and charm of programming in exploration. It is suitable for students in the fourth grade of primary school and above, and can be used as a textbook for the National Youth Informatics Olympiad Popularization Group competition, and can also be used as an introductory textbook for information teachers to learn C++ language.
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